Saturday, July 27, 2013

Modelling Basics 3, in the store, now

We have our first models ready to upload. What to do next? That's the main goal of this book. We study the mesh uploader window, but we don't stop there: you will find a broad explanation of what exactly the Land Impact is and how it is calculated, what happens when we link objects, how we can optimize it even if we add sculpts to the mix, what LOD means, and how we can do our best to control/minimize the download and physics weights with the tools that SL puts at our disposal, so we can always find the best balance "Visual quality of our model/Land Impact".

Friday, July 19, 2013

New Blender Book: Modelling Basics 2 - Solved Exercises & More

This is one book you can't miss: three step by step solved exercises in detail, mixed with theory, where we'll consolidate all the studied in the previous books in the series. As a big plus, we'll also be learning new processes and concepts like the origin point (very useful to easily pivot within Blender), a basic unwrap to get us started, how to export the models to .dae (Collada), first concepts about creating a physical model to use with our mesh and even more helpful tips.

Released to L$60 during the weekend, you don't want to miss this one!

Friday, July 12, 2013

Modelling Basics series for Blender starting now!

We're beginning a new series within the Blender series: Modelling Basics. In this first book, we start manipulating objects, learning all the basics and tips to speed up our work. Released to L$60 during the weekend, grab it before the price goes up :-)

Saturday, July 6, 2013

New Blender book

The Blender series continues with this third book devoted to the final aspects of the user interface that will make our life easier as we start modeling. It closes the "Interface Basics" series, stepping to make room to "Modeling Basics", which will begin the next week. Released to L$60 during the weekend, grab it before price goes up!