This weekend we have seven new Blender books, all of them released for Sixty Linden Weekends.
The Blender Basics series is closed now with the two final chapters of the UV Mapping and Texturing Basics section.
Then we have a very necessary series about creating the LOD models for SL. Whether you're new to creating mesh or an experienced creator, you'll find here tips, tricks and the foundation to creating quality models that will not collapse to a triangle as soon as our camera is two meters away.
And since the Basics series is closed, we can continue our way through the land of modifiers, which will start making our life easier.
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.