Thursday, September 18, 2014

Classes at Home and Garden Expo

Following, there's the classes schedule that Auryn Beorn will be offering at the Home and Garden Expo 2014. See you around!

Your taxi: http://maps.secondlife.com/secondlife/Home%20Expo%20P/32/233/3002

FRIDAY, SEPTEMBER 19TH, 2 PM
LAG: WHAT CAN (ALL) SL RESIDENTS DO, TO MINIMIZE IT?

Format: Voice
Estimated time: 60 minutes
If there's something that can ruin our SL experience, that is lag. This doesn't mean that we should think, there's not a solution. There it is a solution to lag, if only each one of us contributes a little bit. In the past, scripts alone did for much of the problem, but nowadays with mesh, there's a new player on the game. Accompany me in this session, where I'll explain about different sources of lag, and what can you do to help minimizing it.

SATURDAY, SEPTEMBER 20TH, 2 PM
INTRODUCTION TO MESH FOR CREATORS

Format: Voice
Estimated time: 60 minutes
Since Mesh hit the SL grid in August 2011, the visual quality of SL has given a big step forward, and nowadays, learning about mesh is a must for all creators. Whether you plan on learning a program (like Blender), or you prefer relying on templates made by other creators, there are several relevant concepts that you need to know about: Land impact, Physics, LODs, AO maps, Materials... We'll talk about all this, during this session.

SUNDAY, SEPTEMBER 21TH, 2 PM
ZERO-LAG SCRIPTING TIPS FOR CREATORS

Format: Voice
Estimated time: 60 minutes
Did you know that you can have several scripting effects running, with no scripts at all in your objects? In this class, we will explain the tricks and tips, which will help you in designing items that will have less scripts... and so, will cause less server side lag.

MONDAY, SEPTEMBER 22TH, 2 PM
(VERY BASIC) INTRODUCTION TO SCRIPTS FOR CREATORS

Format: Voice
Estimated time: 60 minutes
When we want that our items turn on/off lights, change textures, open doors, play songs, animate avatars... We need scripts. Some scripts will be complex, and we'll need from a scripter, or purchasing them, but some other tasks are easy enough, so we could write them on our own. In each case, there are some basic concepts about scripts that we should know about. This session will be devoted to clarify all those basic concepts.

TUESDAY, SEPTEMBER 23TH, 2 PM
BASICS ON PERMISSIONS FOR CREATORS

Format: Voice
Estimated time: 60 minutes
Setting permissions correctly is a critical task in order to ensure that we do not distribute animations, scripts, sound clips, textures... against the license terms of the supplies we purchase. In this class, we'll discuss the basics of the permissions system in SL, as well as several common mistakes that we have to avoid.

FRIDAY, SEPTEMBER 26TH, 2 PM
INTRODUCTION TO 3D MODELLING IN BLENDER FOR SL

Format: Voice
Estimated time: 75 minutes
Do you want to unleash your creativity by bringing 3D models to SL, but you aren't clear about how to go about it? In this class we'll give an introduction to all of the prerequisites and necessary steps we have to follow, using as an example the open source program Blender.

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