Wednesday, October 27, 2010

[RETIRED] Crystal & Glowing Fantasy Building Series

Crystal Fantasy Deskplace



This class is going to be different from the scripting topics I usually teach. We're torturing prims. Playing with texture and light settings. Adding a soft particles touch. In the end, we're building a whole glowing crystal-like deskplace for working outside under the night sky.

Crystal Fantasy Harp



This class is going to be different from the scripting topics I usually teach. We're torturing prims today. Playing with texture settings. In the end, we're building a whole glowing crystal-like harp, for accompanying our crystal deskplace, or as a separated piece for our hall.


Glowing Fantasy Garden



We're revisiting the "ancient art" of creating prim flowers, by building four (big) flowers that we may use later for our fantasy garden, shrink them for our house adornments, or any other use you want for them. Create them, paint them... Join the joy of light and color with these fantasy flowers.

Thursday, October 21, 2010

Speaking LSL 01 and 02

Speaking LSL.01: Anatomy of a script



Table of Contents for Chapter 1 (ANATOMY OF A SCRIPT):
  • How do we "speak" LSL?
  • What states (and events) are

Speaking LSL.01 (Anatomy of a script), available at Marketplace

Speaking LSL.02: Variables



Table of Contents for Chapter 2 (VARIABLES):
  • Variable types
  • Declaring and initializing variables
  • Adding variables for controlling our washing machine
  • Communication: Channels. The chat.
  • Empty script
  • Common Operations: Casting variables
  • Operations for the string variable type
  • Operations for the key variable type
  • Operations for the integer variable type
  • Operations for the float variable type
  • Operations for the vector variable type
  • Variables: Scope

Speaking LSL.02 (Variables), available at Marketplace

Monday, October 18, 2010

[RETIRED] First set of scripting courses in the store

Music!



Table of Contents for the tutorial:
  • How SL does expect the sound files
  • A copyright remainder, and our class song
  • How to prepare our sound files: Audacity
  • Check your samples sequence
  • Uploading the sounds
  • Using a script for playing the sounds
  • Core idea for the script
  • Appendix: Related links for Audacity

Music!, available at Marketplace

[RETIRED] Creating a HUD Photoalbum



Table of Contents for the tutorial:
  • Attaching objects to the HUD
  • The Album
  • Loading the pictures
  • The UUID
  • Which button has been pressed?
  • Side note: Side numbers on a primitive
  • Side note: Link numbers
  • Side note: Permissions
  • Proposed exercise



[RETIRED] Scripting a Fireplace



Table of Contents for the tutorial:
  • The logs
  • The fire
  • Animated textures
  • Fire particles
  • Crackling sound



[RETIRED] Custom avatars (tinies)



Table of Contents for the tutorial:
  • Creating an appropriate shape
  • Create an appropriate skin
  • Attaching the avatar
  • The snuggled pose
  • The Animation Override
  • A short note on static poses with QAvimator
  • The Animation Override (script explained)